When I try to use ORK load node after the player is dead I get these strange issues.
A) First I can see some form of ORK hud trying to open. Like a thin box animating from screen edge to screen center.
B) My menu animation gets delayed, which I think is caused by maybe ORK freezing timescale? C) The ork fader from the Load node get's stuck at like 60% alpha D) My new scene loads with ork fader stuck and my menu animation resuming.
I use all custom hud/ui. And custom treatment of gameover.
I also don't have these issues if I use ORK load node while the player is alive(Same everything, except player is alive).
And if I Load the save game via ORK load API, to reload scene/save file while player is dead also no problems.
So, what I wanted to ask is. Is there something that could be triggered in ORK when using Load Node while the player is dead? Like maybe ORK is trying to show some game over related menu that fails cause I don't use it/have not set it up?