I created my own prefab for my main character that I can move around, and it successfully spawns into my first area. But when any flying text happens in or outside of battles the text originates from where my prefab spawned in. The flying text works correctly for enemies, so I know its a problem with my prefab. I have both a rigid body 2d and a box collider 2d that I believe moves around with the player. Is there something I am missing? Where does the flying text originate from, and how can I make it follow the prefab that I created. Thanks for your time!