ORK and Makinom - Custom Nodes
Newbie Question here:
Can we currently add our own custom nodes to the node charts in ORK and Makinom and in the upcoming versions? An if so, how can that be done?
Yes you can, you simply have to have your custom node script within your Unity project and the nodes are available. This works for all nodes, i.e. event, formula, battle AI and same in Makinom.
For an implementation, it's probably best to just copy a node from the source code that's similar to what you want to do and adjust it to your needs (and don't forget to rename it).
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