Hello! I am trying to figure if and eventually how is possible to achieve a enemy detection in real time setup. Let me explain: the whole scene is real time, so battle can be engaged always. But i would like to know: - can somehow show if a monster noticed the player and is trying to reach/attack him? - can i check if there are combatant of enemy type in the scene as a requirement? I don't know if anyone played Might and Magic series, but in that case there is a gem that change colors depending on the situation: green if it is a zone free of monsters or they are really far, yellow if there are monsters near, red if the enemy is engaged or noticed the player. May i setup this somehow?
2) Side question: is it possible to let the player binds keyboard keys at own desire with some option?
EDIT: 3) I noticed that the enemy in real time battle starts pursuing the player even if is blocked by a wall (not in line of sight), is there a settings to prevent being alerted if there are obstacles between them and the combatant can't see the player?