I have a problem... I started prototyping a 3D with real time battles, and i must admit i almost used Unity for 2D, so i am completely lost about the setup. It took me 2 days to get animations working in the scene, and the result is not good-looking yet... but i cannot understand how to use the new prefab for melee attacks. I.E. i have a humanoid prefab, i don't need to have any weapon spawned, i would like to simply use its 3D model sword to make damage to the player: how is this possible?
Thanks in advance! ^_^