Whenever I load the Scene Wizard, I get the following error:

Recursive Serialization is not supported. You can't dereference a PPtr while loading. (Constructors of C# classes may not load objects either eg. EditorGUIUtility.TextContent should be moved to OnEnable. See stacktrace.)
UnityEditor.AssetDatabase:LoadAssetAtPath(String, Type)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)

  • Yep, it's a Unity issue that pops up while having custom editor windows docked when opening a Unity project. Doesn't do any harm, though.

    I guess I'll give it another go and see if I can find a workaround for it with the latest Unity updates.
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