Hi, I am aware that if I get a custom character controller, I just have to let ORK know so that it can deactivate it and take over at certain times.
What I'm not sure about is exactly how that will play out i.e. what ORK functionality could be lost if I use a custom controller.
From my limited understanding ORK stops it for some instances like dialogue etc, but specifically,
1. Can I still have abilities that will play animations, and animations on taking damage etc driven by the ORK framework?
2. Can I use the custom controller on NPCs/combatants and still use the events scripting in ORK to drive their AI? I'm guessing move AI would be gone.
Please forgive the ignorance of these questions, I'm not a programmer, and just wanted to quickly check what would be involved before paying.
Thanks heaps for any help with this.