I have my own camera and mecanim based player controller in and working great. In order for the "auto move animation" to stop interference with my controller, I had to disable it.
However, now that it's disabled, my character doesn't animate when moving in combat. :)
Is there a way to turn "Use Auto Animation" on/off in the battle event? Or is there a different way I can do the animation for my character when he runs to do the attack?