I’m trying to create a fireball that moves in an arc. Is there a way to trigger this via events, or is the best method to have it travel to many multiple single points in the arc and slowly rotate it?
  • the curve movement node
  • Yeah, the Curve Move node is probably the best option - or when using physics, you can also use one of the rigidbody nodes to move it upwards and have gravity do it's thing :)
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  • Sweet :) thanks guys
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