Status Effect end on "Get Any Damage"
Is there a easy way to do this ?
  • Do you have a default battle event used for all abilities? If so just put a node after calculation hit that will give you this status effect.
  • This will be last choice,
    Hopefully there will be something like "End On Damage" in "Effect End Settings" ^^.
  • In reality you will do a lot of things through a default battle event, so you shouldn't be hesitant to do so. You can use event nodes to make your default battle less cramped.
  • It seems that it can be solved with event of Status Values .
  • Yeah, best way is to either use the status value events or a general battle event that's used by all abilities/items.

    The status value event will be the easiest way to do it :)
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