I think I found an issue with Move to Interaction on Event Interaction component. It seems to move the player character to the interaction even if the variable condition is not satisfied, even if the Event Interaction component itself is deactivated.

Is it a known bug?
  • Are you sure it's not clicking through interaction object and trying to reach ground behind?
  • Mmm... I'm quite sure not because of how my game is set, but let me double-check that. I'll come back to you!
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