So flying enemies are a pretty big part of my game, but I can't figure out how to make them roam around without a huge collider underneath. Is there a way for specific enemies to if ignore gravity?
Also in order to shoot at those flying enemies I've been trying to brainstorm a way to aim my characters gun. Essentially tying her arm to mouse movement while holding a 'aim' button. Atm I'm not sure how to handle that. Any suggestions would be great.