Anyone tried using the Mount Object event with prefabs? I'm trying to get my players to work with a war elephant mounting system.
I noticed that prefabs don't seem to actually spawn and get mounted to the player gameobject. I don't have any issues when specifying actor objects or even waypoints as the object to attach though.
I've tested a variety of setups using various actor objects and they all seem to work using just a very simple event that has a single Mount Object node.
Post edited by FancyFerretStudios on