Hi. I have a scene with an animal (a gazelle) that uses the "attack" type of attack. It does damage to me well. Then I use in another scene, custom attacks called "werewolf attack" and "villager attack". The villagers stats are the same as the gazelle's settings, except for the custom attack type. The villagers only do a tiny bit of damage to me, and the werewolves do not do any damage at all to me most of the time. I cannot figure it out. Also the werewolf never stops attacking even when I go out of range of it. When I switch the werewolf attack to default "attack" type he did good damage, but his animation was messed up.
I compared prefabs of the gazelle to the villagers and the werewolf and they look the same. I even copied the gazelle settings and typed in the things specific to the wolf and the villagers. For some reason, the gazelle does good steady damage, the werewolf does none, and the villagers only do a tiny bit, where they should be doing much more damage. I checked my player level and stats, and they look ok.
Edit: I just changed the "attack" of the gazelle to a custom ability "gazelle attack", and he does not do enough damage now and misses a lot, or at least does a little damage, followed by none. Something is wrong with the way I am setting up my creature abilities. Because when I use them, they don't do the correct damage. When I set the attack setting to "Attack", the damage works fine, but the sound and animations don't work right, so I want to use custom abilities , but they don't do the correct damage.
Please if anyone can help I would be very grateful!. Thank you.