I have a question regarding how this is supposed to work.
1. When the AI moves its final move it stops right on top of me instead of a short distance. Is there a setting to correct this?

2. If the AI is out of range it performs a move which is great. However if that move leaves him out of range, his turn never ends. Is this a bug or do I have a setting messed up? Or, could you add an END action node for battle ai ?
  • 1) Yes, there is. E.g. when this is using Hunting, you can use the Stop Range settings in the hunting settings of the move AI :)

    2) Add a battle AI that just uses the None action as the last battle AI of a combatant to make sure to do nothing if no other action can be performed.
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