Another feature-heavy update with many things sponsored by @Bantichai
is currently in development - release probably by the end of June.
Most noteworthy updates are:
- Update to the battle camera
The automatic battle camera can optionally be used in addition to the event camera changes and now also supports using the camera control target changes from built-in (and custom cameras derived from the BaseCameraControl class).
- Update to status previews
Beside being able to switch between previewed stats and the real stats (e.g. having a HUD blink between preview and real stats), you can also display status value changes that represent a range instead of using a single value. This can be displayed in texts (e.g. Damage 35~50) as well as on value bars (adding new bar image/color settings for positive and negative change ranges). You can also display a text for stats that aren't being changed, and other things.
- Grid Highlights
New grid highlights (e.g. for the currently selecting combatant or available targets) and hiding selected highlights when hovering the cursor over a GUI box.
- Grid Event Nodes
There'll be a bunch of new event nodes for grid battles :)