http://makinom.com/tutorial/schematic/random-waypoints/

I've done this, it works fine.

I'm just trying to tweak it a little bit. I would like the navmesh agent object randomly choose between a Random point (as the tutorial does) and then once at that point use a Random step and choose between another random point or a predefined point?

I've tried setting the destination to my point object but this causes unity to freeze completely.

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