I've done this, it works fine.
I'm just trying to tweak it a little bit. I would like the navmesh agent object randomly choose between a Random point (as the tutorial does) and then once at that point use a Random step and choose between another random point or a predefined point?
I've tried setting the destination to my point object but this causes unity to freeze completely.
ORK user since 2014. Patron since 2018.