Ok so I'm just playing around with Makinom trying to get a simple Mario-like character controller and I'm hitting a wall here.
I have a simple move Tick machine on the player that was made with one Move Node but how can I get the player to jump normally.
Right now for jumping I have a second Tick machine on the player made with a Check Input Key Jump, Check on Ground, and Move into Direction Nodes but when I go to jump the player jumps up normally but then floats down, and while floating down I can still move the player in air. I just want a simple Super Mario 64 like character controller
where jump is up then down or up and down in the moving direction, no floating.
Any help would be greatly appreciated!