Hi guys, new ORKie customer here so this may have been solved before. (I tried searching for a solution on the forum but could not find what I'm looking for.)
I would like to increase the speed at which the characters run at each other to attack in Turn Based Battle. I found the variable that does this. ( http://prntscr.com/ck2b29 [Red Arrow] points to it) but this also changes the out of battle running speed. Can someone point me to the code where this is implemented. I'm hoping to maybe hard wire a speed variable for the inbattle run so that that happens much faster and all the out of battle walking/running stuff can still use the current implemented speed methods.
PS. The top arrow in the example points to what I though may be the speed vars for automatic battle runs but messing with those did't yield any results. Anyhow , thank you for your help ahead of time and I hope this makes sense.
PSS. For anyone interested, I'm hoping to port what I current have developed on my own onto ORK and use ORK going forward as it seems to have all the awesome tools that I'm looking for. The game is a space adventure rpg http://www.spacepg.com