Now I have loaded up with some questions that confuses me:
1.) I have created a scroll under items... what it basically does it to start an animation and spawn a prefab. That part is working just fine. However what's not working is that I have ticked the box "consume" and even though I only have ONE scroll then it never depletes. But my health potion that is basically the same setup with the exception of the animation parts and the target changes. Is there anything I may have missed.
2.) Is there any easy way to highlight item prefabs that are placed on the ground. So to make it easier to detect them, especially in dark environments.
3.) Is there any way to set so the items that drops off defeated enemies will drop as an item box where I can choose a default prefab that will be used for the itembox? Ie I want the items to be located in the dropped bag.
4.) Monsters starts to run towards me to attack, when I am starting to cast a spell instead actually starting to do that when the spell HITS them. Any way to solve this?
Now over to the targeting questions that I am really confused over:
5.) How can I select myself as target? I have a individual targeting with target cursor as well as the normal target cursor up and running. The individual is working just fine on monsters when I am tabbing to either select/deselect or choose next target. So I tried to add another Target Setting and there I choosed to not select enemies (Select enemies - No) and then I set that Next Target key should be F1. However I just can't get it to select myself to have the cursor on me.
6.) Is there a way to have Ork to automically select myself as default target UNLESS I have anything else targeted?
7.) The auto targeting is really confusing me... So far I have found 3 auto target settings. One under Control Maps (which basically says that it will use the target selections settings under the user combatants AI settings. There I have only checked the attack individual target box since I basically want the game to only allow attacks on targets that have been individually selected, unless it is self only stuff which will be autotarget. Still for some reason I can walk within distance of my flame missile abilitity and hit the monster without having it individually selected.
The second auto target setting is under the actionbar hud. Under status element 0 (Shortcut type). There I have a use Auto target setting that says "" The shortcut will be used on an automatically selected target. Abilitites and Items user their Auto Target settings, the nearest target or a random target in range. Equipment will be equipped on the combatant of the shortcut slots." Well this is interesting...since I have checked the other option "Use individual target) then I thought I won't need this auto target selected, but if I have it disabled then I can't left click on the abilities in the hotbar to activate them, instead what happens is that I "pick up" the ability so I can move it to another slot or drop it. This isnt what I want. Also without that one selected I still can fire off my flame missile without having any targets selected with the assigned key ie "2". If I activate Use Auto target then I can fire off my abilities by left clicking the hotbar slot, and again monsters being autotargeted.... the funny thing though is since I am having abilities that can be used a certain time until depleted (they will be restored when you have rested) then once the ability uses are gone, instead of doing nothing when I click on the hotbar slot it AGAIN picks up the slot instead. I only want to move the abilities in the hotbar by holding down the mouse button and moving them.
The third auto target setting I have found is under the ability itself.... however that is basically requirement, status values etc that I can add to have it autotargeted. I am not sure what settings I could benefit of having here, since I would only like to tell the ability that it should use ONLY targets that have been selected individually and no autotarget at all.
To conclude question nr 7....
# I want to use individual targeting ONLY for enemies.
# I want to have myself targeted as default for all abilities that are set to be used on allies, unless I have selected an ally myself as target.
# Abilities with self as target works fine as they are now.
# I want the hotbar buttons to work on left click
# I only want the abilities on the hotbar to be moved around by holding down the left mouse button and dragging.
So how do I get this working?