I apologize for my english, i'm French.
I would know if my idea is reasonably practicable with Ork Framework. I would make a FPS-RPG like Daggerfall in a unique city, with dialogue like Baldur's Gate (Don't worry, not in english).
1° More precisely, I would create a game with the skills-system of Daggerfall ( "Practice makes perfect"). I see in your site than abilities is only for battle. Well, i'm not sure to understand the difference between abilities and skills. But, do you think than i can create a skills like "Lock-picking", "Sneaking" " Eloquence" ?
1 bis° If the answer is Yes : For exemple I want to create a locked door. The Player can use the skills "Lock-Picking" and he has a little chance to open it every-time he is trying.
2° I want to create a system with "disguise". If the player is wearing this clothe, then PNJ of this faction have a pourcentage to be "neutral" instead being a ennemy.
3° the magic system seems to be used only in battle. It's possible to create a magic system which is not use in battle ? (Like a spell of teleportation ? )
Thank you for your answer !
PS: If you don't understand my message, i can make an another to explain my point of view.