Isometric RPG with ORK?
edited December 2014
I aim to create an old-school isometric 2D RPG, in fact I have most of the GFX available already.
Can I create it with ORK without too much fuss?
I know it's almost impossible to do it in Plygame.
ORK doesn't really care if it's 2D or 3D (or isometric), and there are already a lot of 2D games in development (some using 2D toolkit, some Untiy 2D).
You'll probably need at least a custom player control and keep the 2D positions in mind when setting up events (you'll most likely only need 2 vector axes), but that depends on how you create your visual style in Unity.
The rest is independent from the visual style, stats and calculations don't care if they are in a 2D or 3D game :D
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
If you're enjoying my products, updates and support, please consider supporting me on
Thank you, GiL.
I know the Ork vs Plygame debate is a somewhat touchy subject, but I, for one, have made up my mind, and will be using Ork exclusively. ;)
It looks like you're new here. If you want to get involved, click one of these buttons!
Makinom Tips, Tricks & Tutorials
ORK Tips, Tricks & Tutorials
Top down border zoom/pan issues
Steal and Level Up Dialogue (Possible Bugs)
How can I achieve building a more complex healthbar (with GUIBox)
Grid move for larger combatants
Who's Online (6)
© 2015 Gaming is Love e.U.